GxGrainSon

GxGrainSon is the lead developer on Arcus Chroma, and has been involved in the development of the game since its conception in 2016.

Bio
GxGrainSon started making games in the early 2000's alongside the first iterations of GameMaker. It is in this period that he learned to make small racing & platform games with the tool. He had always loved creating animations, which he found would aid him a great deal in the development of his games.

Later GxGrainSon would move on to using ActionScript, and thereafter Unity3D; requiring him to use C#, which he taught himself through the help of video tutorials on YouTube.

GxGrainSon has attended Graphic school, where he specialised in the study of Game Art.

Projects
Before Arcus Chroma, GxGrainSon released another 2D fighting game called Hyper Hitboxing. The game centered around boxing with a focus on Stamina management. It was first released on Itch.io on November 2nd, 2017 to positive reception; and recieved its final update on Jul 9th, 2019.